![]() ![]() Combat saw improvements as well, with Link being able to swing his sword sideways in addition to his default forward attack.Ī Link to the Past also introduced the concept of multiple dimensions within the Zelda universe and is partially responsible for the messiness of the series’ separate timelines. ![]() Link was given the ability to walk diagonally and even run after obtaining the Pegasus Boots. While it refines many of the mechanics and concepts of the first game, it also introduces some of its own, such as making arrows separate items. The game’s design mirrored that of other Nintendo first-party sequels developed at the time by taking the structure of its NES predecessor and finding ways to build upon it using the hardware capabilities of the SNES. Making its debut on the SNES, A Link to the Past is a prequel to the first two entries while marking a return to the original Zelda formula. ![]()
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